Stephen and Chris look back on Microsofts E3 press conference but mainly on Kinect shoehorning and Halo 4Continue →
Join us here from 8:30 PM where we’ll be live blogging EA’s Press Conference. Stream the conference from Game Trailers here and log in below to join our live running commentary of smug remarks.Continue →
Join us here from 5:00 PM where we’ll be live blogging Microsoft’s Press Conference. Stream the conference from Game Trailers here and log in below to join our live running commentary of smug remarks.(more…) Continue →
Bethesda have released the first trailer with actually gameplay footage. This thing brought the internet to a standstill yesterday and if you haven’t seen it what are you waiting for! The most striking thing it shows off is the shiny new engine that replaces the Oblivion engine, last seen showing its age in Fallout: New Vegas. Not only do the environments look much nicer, the character animation in third and first person seems much smoother and less jaring. Hard to believe this is able to run on the same Xbox 360s Oblivion did all those years ago.
You can briefly catch the new combat system in use, anything can be equipped to either arm which then defines your combat style, sword and shield, sword and magic, sword and sword, magic and shield, the possibilities make for much more interesting fights.
Elder Scrolls V: Skyrim will be available for PC, Xbox 360 and Playstation 3 on 11-11-11. In the meantime you can always play Oblivion again.Continue →
I’m being serious here, this is actually Heartbreaking. How much of this is reflected in the game play remains to be seen.Continue →
Spotted this in yesterday’s Metro.
Google Tv+ Apple Tv+ Xbox 360 Tv = N64 GOLDENEYE
Ahoy! It’s Wednesday, which means it’s time for another Chronic Reload Weekly News Roundup. It’s been another week of rumours and promises, with a few bitchy transgressions thrown in for good measure. So without further ado, let’s get to it!Continue →
So here we are again! We’re back with another weekly news roundup, taking a look through all of this week’s major developments in the world of gaming. It was never going to live up to last week’s huge software and hardware launches, but the past seven days have seen somepretty big releases nonetheless. We’ve also had some rumours confirmed, and a few more created. In the run up to the Spike VGAs, as well as Black Friday, publishers are clamouring to build hype for the usual deluge of reveals and announcements we’ll undoubtedly receive over the coming weeks.
There were two big game releases this week. The first was Assassin’s Creed Brotherhood, the immediate sequel to last year’s Assassin’s Creed 2. The game bridges the gap between AC2′s Renaissance Italy and whatever era the series will next deal with by offering a “what happened next” account of events taking place immediately after Assassin’s Creed 2. The game has been widely acknowledged as the best AC installment so far; no mean feat for the third in a series of excellent titles.
The second big release of the week was Need For Speed: Hot Pursuit. With the past few NFS games failing to perform well in both reviews and sales, it was refreshing to see the franchise returning to its roots, providing the old “cops and robbers” gameplay modes that originally defined the series. The game has reviewed very well overall, although it’s hard to imagine it selling all that well once the long-awaited Gran Turismo 5 is released later this week.
So what else has been happening in the industry? Well…Continue →
Ladies and Gentlemen, welcome to the Weekly News Roundup! This is a new weekly column on Chronic Reload that takes a look back over the past week of gaming news, highlighting the biggest stories and newest trends of the industry. We want your views on all these stories; if you’ve got something to say, leave a comment below!
10th – 17th of November 2010
It’s been a huge week for gaming launches. This week saw the European launch of Microsoft’s Kinect hardware, as well as the release of Call of Duty: Black Ops. Both of these titles sold incredibly well; a seriously, record-breakingly, “that can’t be right” kind of well.
Microsoft have announced Kinect’s first sales figures, and the numbers are pretty damn impressive: 1 million units sold in ten days. Microsoft have upped their projected sales to 5 million by year’s end; at this rate it looks like that figure might even be a little pessimistic.
Call of Duty: Black Ops has made its name as the biggest entertainment launch in history, shifting a ridiculous 5.6 million copies on its first day of release. This breaks the record set last year by Modern Warfare 2, which sold 4.7 million copies in its first 24 hours. Kotaku posted a nice little image that shows just under 3 million simultaneous online players just after the game’s launch. Crazy, crazy numbers people.
The week also brought a few smaller stories:
Polyphony Digital announced yet another release date for Gran Turismo 5 ; it’s looking like they might actually make it this time.
Viacom announced that they were selling off Harmonix, a move that may well signal the beginning of the end for rhythm games in their current form.
A rumour started milling around that Microsoft plans to announce Kinect Support in an upcoming Gears of War game (we don’t know if it’s Gears 3, or even if it’s true at all). I simultaneously hate and love this.
Nintendo baffled everyone by attempting to trademark some of Ice Cube’s lyrics. Looks like you’ll have to think twice before shouting “It’s on like Donkey Kong™!!!” every time you play your Wii now.
And that just about does it for the first Chronic Reload Weekly News Roundup. So what do you think? Will Kinect’s sales hold for the rest of the year, or was it just an early spike? Has COD reached a critical mass, or is the series still just taking off?
We’ll back back next Wednesday with a new batch of gaming news. Till then, hope you’re all “on like Donkey Kong™”… Whatever the hell that’s supposed to mean.Continue →
The European launch of the Xbox 360 Kinect is nearly here. Next Wednesday, Irish gamers will finally get their hands on Microsoft’s “revolutionary” new hardware, with its makers anxiously looking on hoping for high early adoption rates. With a marketing budget exceeding that of the Xbox 360 itself, Kinect represents Microsoft’s biggest and boldest move since it launched the original Xbox all those years ago.
So is it any good? Right now the answer depends entirely upon who you ask. More and more reviews have begun to trickle out from gaming’s most trusted sources, with verdicts tending to vary greatly from source to source. Kinect’s best reviews have labeled the device as revolutionary, magical and “a joy to use”. The worst: “limited”, with “plenty of growing up to do”.
Somewhat predictably, mainstream media have been blown away by the new system. USA Today drew that old Minority Report comparison we’ve been hearing since Kinect was first announced, heralding the device as both “surreal” and “marvellous”. Perhaps the most enthusiastic comments were made by the New York Times, which promised a “crazy, magical, omigosh rush the first time you try the Kinect”.
With a launch line-up aimed at a very specific (read: casual) market, it’s easy not to get too excited by Microsoft’s latest effort. This coupled with the device’s prohibitively high price will lead many gamers to ignore Kinect entirely, at least for the time being. However, with Christmas just around the corner it’s hard to imagine Kinect’s initial sales as being anything other than perfectly healthy.
Kinect’s weak launch line-up does little to convey just how much Microsoft’s new motio-tracking camera is truly capable of. From here on it’s up to both first and third-party publishers to release games that live up to and exceed all expectations. Though the reviews vary greatly, virtually all arrive at the same conclusion: Kinect has enormous potential, and only time will tell just how “revolutionary” this new hardware will prove to be.
Chronic Reload will eventually review Kinect… maybe if there’s a pricedrop or if we visit a beautiful family who have one… and a white house with lots of spaceContinue →